What core features define Angularity ?

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Eric.Lanuza
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What core features define Angularity ?

Post by Eric.Lanuza »

what core features define Angularity ?
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Re: What core features define Angularity ?

Post by kellytehuna »

The differential ratio (intermediate differential/total differential) is an indicator of angularity of the break point. Combining that with a cover that pushes in oil and grabs in the dry (like many pearls!) and you have the recipe for a strong, angular ball.

Morich Frenzy and Morich Craze have very similar diff. ratios, but the Frenzy is much more angular at the break point than Craze. I believe the Craze has a slightly denser core, but the shape is the same. The different will come down to the cover.

Mo will be able to give you a much better explanation as to the differences between these balls, seeing as he designed them and all ;)
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Re: What core features define Angularity ?

Post by elgavachon »

I wouldn't drive myself crazy studying every possible wt block. That is what you are changing with the wt. holes. If you study the gradient wt hole chart on the Morich site, you will see that the lower wt holes lower the low rg and increases the total differential. But the Intermediate differential also raises. The ratios is what matters. In most cases, the intermediate raises faster than the totals. I haven't looked at it for quite a while, but if I remember right, there might be a point where small angles might be a little bit reversed (P1-P2) because the wt holes are all in the same place.
With wt. holes and angles, you are changing what matters (the differential ratio) anyways. Look at how adaptable Mo's new cores have become.
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Re: What core features define Angularity ?

Post by Eric.Lanuza »

Does that implies that most symetrical balls should be more angular that Asymetrical balls (little intermediate differential after drilling)?
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Re: What core features define Angularity ?

Post by kellytehuna »

No. That would make for low diff ratios.
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Re: What core features define Angularity ?

Post by Amateur »

What do you look at for the ratios? Is it Total Differential to Intermediate Differential or vice versa? What is considered a bigger or smaller ratio? In other words, is 2:1 bigger or smaller than 1:1(my guess is bigger)? Some examples would be good.

A ball with a differential of .040 and int diff of .020(2:1) would be more angular than a ball with a differential of .045 and int diff of .015(3:1), correct? Assuming that as well as that I was right before, then smaller ratios are more angular with differential ratios(the opposite of angle ratios).

Correct me if I'm wrong and/or fill in the blanks.
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Re: What core features define Angularity ?

Post by elgavachon »

Skip down to Mo's input and he gives you examples:
viewtopic.php?f=13&t=487&hilit=differential+ratio" onclick="window.open(this.href);return false;
your examples would be .020/.040= .50
.015/.045=.33
The / sign means divided by.
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Re: What core features define Angularity ?

Post by Mo Pinel »

elgavachon wrote:Skip down to Mo's input and he gives you examples:
viewtopic.php?f=13&t=487&hilit=differential+ratio" onclick="window.open(this.href);return false;
your examples would be .020/.040= .50
.015/.045=.33
The / sign means divided by.

Thanks for clarifying. The diff. ratio is the intermediate diff. divided by the total diff. Using that info, undrilled symmetrical balls have a diff. ratio of 0 because they have no int. diff. Undrilled asymmetrical balls have the diff. ratio calculted by the int. diff./total diff. Layouts change those numbers. Drilled symmetrical balls have int. diffs. created by the layout. Driilled symmetrical balls almost always have lower diff. ratios than drilled asymmetrical balls, unless the asymmetrical balls are drilled for control.
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